This game was inspired by a Reddit post on r/gameideas and is my first released game. 

User: 

Super_Difference6346

https://www.reddit.com/r/gameideas/comments/1i3ykwt/prisonners_fencing_a_game_i_...

Prisoner's Fencing is a 2-player turn-based strategy game. 

The objective of either outlasting your opponent by having more energy or KILLING them within a set number of turns.

🕹️ Actions Available to Players

WAIT (1-Key)

The player chooses to stay in their current position.

Effects: +1 Energy

RETREAT (2-Key)

The player moves one square away from their opponent.

Effects:-1 Energy

ADVANCE (3-Key)

The player moves one square toward their opponent.

DOUBLE ATTACK DAMAGE on the NEXT turn only.

If Both Players Advance to the Same Open Square:

Internal Coin Flip: Determines which player occupies the square.

Winner: Takes the position.

Effects:-1 Energy

ATTACK (4-Key)

Description: The player attempts to attack their opponent.

Effects:-1 Energy Upon Miss

Damage: Normal = 3 // Advanced = 6

If Bother Players Attack, If same strength both players take 0 energy loss, If Advanced vs Normal 3 damage

COUNTER (5-Key)

Description: The player attempts to counter an incoming attack.

Effects:

If Opponent is Attacking:

Damage Reflection: Reflects the damage back to the attacker at no energy cost.

If Opponent is Not Attacking:

Penalty: Player loses 2 Energy.

🏁 Winning Conditions

Primary Objective: Eliminate the opponent by reducing their energy to 0.

Secondary Objective: Outlast the opponent by having more energy when the total number of turns is reached.

Draw: If both players have equal energy at the end of the final turn.

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