Prisoner's Fencing
This game was inspired by a Reddit post on r/gameideas and is my first released game.
User:
https://www.reddit.com/r/gameideas/comments/1i3ykwt/prisonners_fencing_a_game_i_...
I loved the concept and thought it was a good exercise in learning the Godot UI system. I hope you guys enjoy it!
The game is a 2-player turn based strategy game where your goal is to lower your opponent's health points to zero or simply have more points before 10 turns are up. You both start at 10 points and choose between 4 options:
Rules are also included in game:
Rules as shown in game:
```
Goal Is Having More Energy Or Kill By 10 Turns
WAIT – Gain +1 energy.
RETREAT – Move one square away from the opponent, -2 energy .
ADVANCE – Move one square toward the opponent if possible, -2 energy.
ATTACK – If the opponent is adjacent, they lose 3 energy, -1 energy.
```
I do have plans to extend this project to perhaps change the starting hp, pick starting positions, maybe a story, a main menu, and any ideas you throw at me!
Published | 6 hours ago |
Status | In development |
Platforms | HTML5 |
Author | WyattAlexander-001 |
Genre | Strategy, Survival |
Made with | Godot |
Tags | Godot, Minimalist, one-button, Point & Click |
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